The overall style of the audio in this game will complement the retro theme of the game with compressed sounds to give that 8bit/16bit retro effect. High-intensity music will play in the background to assist with the game's flow and keep the player moving. The player's feedback when solving problems will be demonstrated in the audio's composition. The soundtrack will feature authentic retro style and SFX samples appropriate for Doors, footsteps, dungeons, and pertinent to various regions of the game world by drawing influence from a range of sources.