How the player character will feel and control

Dick Dynamite

Player Character

dick_dyn_1.jpg

Dick Dynamite a cigar chomping Nazi-crushing, panzer eating one man wrecking ball who seems impervious to German bullets makes his way through an axis prison camp, killing and disfiguring any foes that stand in his way in inventive ways. His line of work is killing, and it's a booming industry in 1945.

Movement & Actions

The player's movement should be swift and fluid so that they can rely on running and shooting. It is possible for the player to:

Function Keyboard Mouse Joystick
Turn right right arrow mouse right joy right
Turn left left arrow mouse left joy left
Move forward up arrow mouse up or button 2 joy up
Move backward down arrow mouse down joy down
Strafe left (Alt + left arrow) or comma¹ (Alt or button 3) + mouse left
Strafe right (Alt + right arrow) or period¹ (Alt or button 3) + mouse right
Fire weapon Ctrl button 1 button 1
Use (open) space bar double-click button 2 or double-click button 3 button 2
Strafe Alt button 3 button 3
Run Shift button 4
Reload R

WASD

Many gamers (especially right-handed folks and/or players of contemporary games) find the default placement of some keys to be less than ideal while utilising a mouse and keyboard. You can reassign these key functions to different keys using the Setup programme (or an equivalent menu in a source port). One typical configuration, known as WASD (because those are the keys that are assigned to the main directional movement), is utilised in many other, more current shooters:

Function Default key WASD key
Move forward up arrow W
Move backward down arrow S
Strafe left comma A
Strafe right period D

In order to interact with the level or use items, the player can also do actions. These take a brief animation to finish and are not instantaneous:

Interactable Actions
Doors (If unlocked)
-Open Door

(If locked) find key to open door | | Objective | -Interact | | Enemy | -kill, death animation |

Staying Alive/Maintaining Equipment

The player will depend on their kit to survive and explore their environment during a mission. Different tools will help with their movement, health, armour, and ammunition.

Health & Stamina

The player's health will be shown on the HUD, and enemy hits will reduce it. The player cannot naturally heal while on a quest; instead, health can only be restored by utilising equipment.